Hey potential new friends! welcome to the hub page for my Dragon Age muses.

DO feel free to ask questions or for more information about any of the muses if details are unclear or you would like me to elaborate. And please ask about world-building, headcanons, or collaborating on verses. I would LOVE to!
DO NOT Take any of the content found within either for your own use or in AI gens. I love inspiring others and being inspired, but I don't fuck with AI outside of personal use, in private.
ㅤCreditsㅤ As always, any canon characters, names, events, locations etc. belong to Bioware. I just borrow them for funsies. All pictures used for my personal characters have been commissioned by me.
ㅤDisclaimerㅤ Canon is my personal playground and I play fast and loose so do expect instances of divergence from the lore, within reason. Significant events or character details will of course remain in tact, but I really enjoy AU's, exploring "what-if" scenarios, resurrecting deceased side characters and playing with the timeline to fit with events better.

  • AGES I'm 40+ years old and would generally prefer writing with folks who are 25 and older, at the least. I may go as low as 21 if it sounds like we would get on well as writers.

  • COMMUNICATION Just be honest and up front with me about shit. I don't like head games and I'm not telepathic. If you ghost me, I won't cry about it, but it kind of sucks.

  • PATIENCE I am an adult with responsibilities and a life outside the computer. I am online often but not always in the mindset for replying. If you expect a specific speed from me, just move on or go use a chat bot. IDK what to tell you.

  • ENGAGEMENT On that note, I am here to have fun, but will never force interactions, or rush anyone. If I constantly put in effort to interact and get nothing in return, I will simply move on.

  • SHIPS I very much enjoy them, and happily multi-ship but do want to limit duplicate ships (with canons) to 2 portrayals. Also, while I do ship with chemistry, I actually DO like when friends express an interest in a potential ship! That way we can try interacting to see if our characters actually hit it off! NOTE: I will not ship my mages with Templars active within the order. EVER.

  • CONNECTIONS Give me relatives and old friends; let's build a verse together, a whole worldstate, even. I'm MORE than happy to collaborate to blend our combined ideas anytime.

  • PLOTTING I vastly prefer plotted scenes over impromptu and I LOVE to collaborate. They make interactions so much easier and help keep me invested in our threads because I have an idea of where we wish to take it. We don't have to go into insane detail but some planning is good.

  • LIMITS No whump or Dead Dove content, no NSFW ever, no extreme power dynamics, no incest, age gaps only within reason, no love triangles PLEASE I hate them so much, also AI. I SWEAR TO ALL THAT IS HOLY IF YOU USE AI WITH ME I WILL YEET YOU INTO THE SUN. Don't even think about it.

  • DISCOURSE I know DA as a fandom has a lot of drama and discourse but I am not interested in hashing it over in any way shape or form. This means I don't want to hear your polarizing views, hot takes, or character critiques. The beauty of RP is we make the rules and can tweak the lore as we like. Canon is our playground. Leave it on Tumblr.

Primary Muses

wyatt hawke

Karl thekla

nathaniel howe

laerke cousland

  • DA2 male battlemage

Gentle giant. Wyatt is friendly, helpful and relatively easy to get along with. Loudest muse in my roster. He seeks to make a new life for himself and his family, but unexpectedly finds himself in the center of history.

  • dao+ male mage - formerly tranquil

From quiet, scholarly mage who towed the line to a man grasping at the threads of reality. Karl knows not the full details of what happened to him but he's determined to figure it out.

  • dao-a male rogue archer

Nathaniel can be difficult to read at first. Once you peel back the layer of obstinate stoicism, however, it’s much easier to see him for who he is - sharp, surprisingly witty, polite to a fault and quite chivalrous.

  • dao female sword & shield warrior

Laerke is everything you expect a Cousland daughter to be, honorable, kind, diplomatic, possessing a mind for battle. She was encouraged to take up the sword alongside her older brother Fergus and defend the family name.

Secondary Muses

devyn hawke

raelynn amell

genevieve trevelyan

bethany hawke

  • da2 female rogue - dual hatchets

Devyn possesses a strong sense of individualism. She follows her own wiles rather than anyone else's directions. While Dev is prone to aggression, it is aggression marked by passion and rebellious snark rather than pure anger.

  • dao female Entropy/spellblade

Rae is the youngest of the Amells and has a tendency to take on a motherly like role to others around her. She can come off as stuck-up, blunt, and prickly to those outside of her closest circle, but in truth, she desires strong bonds and regards her fellow mages like family.

  • dai female storm mage/KE

Gen is bold and fairly practical, preferring facts over feelings but not against consulting her instincts. Despite coming from a family devoted to the Chantry, Genevieve is not a devout woman. While a believer, she prefers mundane efforts over holy intervention.

  • da2 female force mage/healer

Bethany has always been one to see good in the world and in other people, but don’t mistake her sunny disposition for weakness. Beneath the sweetheart veneer is a headstrong woman with a particular set of morals and a stubborn streak a mile wide.

By Request

clara wolff

jonas amell

alistair theirin

anders

  • dai female civilian - red jennies

Clever, wilful. blunt. Not everyone is capable of fitting into a nice neat little box, and Clara is certainly one of those people. She is a bright spark, a wild spirit that many have tried to temper in the past, unsuccessfully so. She has a strong moral code and usually follows it to the letter.

  • dao/da2 male herbalist/blood mage

As the oldest child, Jonas had a lot of expectations put on him. Although he might be passionate about things like magic, flowers, and rare books, his time spent in the Gallows has left him rather introverted, and skittish. Also, if anyone asks, he is definitely not a blood mage.

  • dao male sword & shield warrior

You have to be a real jerk to earn the ire of someone like Alistair. He always gives the benefit of the doubt at first impression and really does not enjoy being the center of attention. Give him a strong leader and he is happy to lift them up rather than taste the spotlight and glory himself.

  • dao-a / da2 male spirit healer

To sum up Anders in one sentence: he's complicated. There’s more to him than his love of cats and loathing of the Chantry. He's a product of his life experiences, but overall a passionate man with a prideful streak, as well as both a great capacity for kindness and bitter snark.

malcolm hawke

nell surana

Grier "Rook" Aldwir

TBD

  • da2/dai male elemental/blood mage

Malcolm is a second-generation Ferelden with roots going back to the the Alamarri and Avaar both. Born an apostate, he was eager to embrace his gifts until a young man named Elric, who Mal considered a friend, ratted him out to the Templars one day in a fit of jealousy when the girl he had been courting showed an inclination for Malcolm instead of him. After he meets Leandra Amell, we all know what happens from there. Or do we?

  • dao+ female circle mage

Nell was just another unfortunate child born in Denerim's alienage. When her arrival was followed by one of the worst outbreaks of the plague the alienage had ever seen, and a string of other unfortunate events, she was labeled "the Death Knell of Denerim" by a woman who was woefully unprepared for motherhood. In spite of the grim circumstances surrounding her arrival into this world, Nell left a lasting impression everywhere she went.

  • datv female mage - veil jumper

TEST MUSE FOR NOW.
Grier is not shy, a touch eccentric, but readily embraces adventure. She regularly walks the line between practical-minded and impulsivity. Maybe that's why Varric took such a shine to her in the first place. Like many big heroes in history, she feels a little awkward in the role but does her best. Besides, what else can she do? Not like she can say no...

  • - - -

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wyatt conor hawke

Basic Info

  • nickname Hawke, Wy, "Matches"

  • age & d.o.b. 12 Justinian 9:06 Dragon (25-35)

  • race/species Human with 1/4 Avvar Heritage

  • physical traits curly (3a) red hair, blue eyes, 6'2" with a mesomorph build that is athletic but not bulky.

  • Scars/blemishes gash through right brow, subtle burn scars on left hand, others easily covered by clothing such as the scar left behind the Arishok.

persona

  • positive traits Generous, Patient, Devoted

  • neutral traits Approachable, Polite, Anxious

  • negative traits Reckless, Stubborn, Impulsive

  • Sweet, adaptable, gentle giant. Sometimes a people pleaser. Wyatt is an enigmatic soul who draws many into his orbit as a result. He makes friends easily and is loyal to a fault, with a profound sense of compassion and desire to give back what he has gained. Imparted upon him by his mother and her noblewoman upbringing, Wyatt is typically quick with polite pleasantries towards strangers and goes out of his way to make personal connections with others.

important notes

  • I prefer the friendship path with the companions usually.

  • He always sides with the mages and always spares Anders regardless of their relationship

  • speaking of anders, that is my preferred ship for him because i have very strong feelings about it but I am open to others

  • wyatt ultimately becomes more radicalized towards freedom for the mages over time and throws himself into helping the rebels during the war.

references

bethany marian hawke

Basic Info

  • nickname "Sunshine"

  • age & d.o.b. 25th August, 9:11 Dragon (19-30)

  • race/species Human with 1/4 Avvar Heritage

  • physical traits thick wavy dark hair, light brown eyes, 5'9" or so with a soft yet subtly athletic figure.

  • Scars/blemishes nothing of note really, a few superficial ones here or there.

persona

  • positive traits compassionate, patient, adaptable

  • neutral traits observant, practical

  • negative traits insecure, stubborn

  • Unlike her sometimes hot-headed bull of a twin, Bethany has a quiet temper, one that rarely ever boils over like an unwatched pot. Instead of outward rage, she expresses herself in a reserved, withdrawn manner with clipped words and blunt statements. She has something of a feisty streak, and can even be a little bit competitive on rare occasions, usually when she’s received enough encouragement. Overall, Beth seems to exist as the balance amongst her siblings.

important notes

  • i have a preference for Warden Bethany but will not say no to other routes. and I have an exceptional fondness for twin warden AU where she and Carver both go on the expedition and both become Grey Wardens.

  • If Bethany goes to the Kirkwall Circle, she will ultimately break out (or be sprung) by late Act2 to make interactions with others easier

  • wyatt or devyn become her default older sibling when not interacting with other champion Hawkes or if we haven't established something else.

nathaniel howe

Basic Info

  • nickname Nate, "ace" or "Howe"

  • age & d.o.b. Born 9:01 Dragon and is about 30 by the Blight's end

  • race/species Human - Fereldan Nobility

  • physical traits Steely grey-blue eyes, coarse black hair worn long, accentuated by a thin braid on either side of his head secured in the back. Roughly 5'11" slender yet sturdy with notable upper body strength. Limited facial hair.

  • Scars/blemishes one particularly gnarled looking scar across his right shoulder earned in the Grand Tourney.

persona

  • positive traits intelligent, polite, amenable

  • neutral traits worldly, observant, sharp-eyed

  • negative traits insecure, competitive, snarky

  • If you see Nathaniel with any posture besides a straight back and squared shoulders, bow in hand, well no you don’t. Even when not on duty, he is always ready to move, always alert, aware of his surroundings. He does not like to be caught off-guard. More often than not, if Nathaniel needs to let off some steam, he’ll throw himself into his duties, work on his bow or take to the practice range. He has a dry sense of humor that is easy to miss if you don’t take the time to get to know him or actually joke around with him and he has a healthy respect for hard work - something he learned the value in while a squire under Ser Rodolphe. At the end of the day Nate is loyal, dutiful, a touch proud, but he can ultimately admit when he’s wrong.

important notes

  • I enjoy having some actual history with couslands than what is shown in game. give me some cousland/howe drama!!

  • again i play fast and loose with canon but never relent on rendon being an absolute bastard. open to more family and thomas surviving.

jonas fausten amell

Basic Info

  • nickname Jo, jona

  • age & d.o.b. 9th Bloomingtide 9:06 Dragon 27 to 37

  • race/species Human - Kirkwall Nobility

  • physical traits bright yet watery blue eyes, full and fine wavy dark hair that reaches his nape, fairer skinned with dark circles, broad-shouldered wiry build with little muscled definition.

  • Scars/blemishes his palms are heavily scarred from dragging a blade across numerous times, and they carry up his arm just past the wrist. these are not sh scars but from using blood magic in his horticulture practices.

persona

  • positive traits polite, well-spoken, charming

  • neutral traits educated, organized

  • negative traits paranoid, introverted, passive

  • Despite how much the Circle tries to break his spirit, he maintained a pleasant enough temperament. Although Jonas might be a touch “dorky”, he’s passionate about a lot of things, like magic and gardening, and stories about brave knights in armor. That is, if you can get him to open up, as his time spent in the Kirkwall Gallows certainly leaves him rather introverted, and with his fair share of personal demons. He is quietly observant and tries to avoid conflict as much as possible, so it wasn’t uncommon for him to try and keep his head down and toe the line while in the Circle. As he gets accustomed to life on the outside again, he eventually comes out of his shell a little more and with the right people. He also takes up journaling as a way to help process everything he’d been through

important notes

  • jonas is a non-combatant and only uses his blood magic for growing herbs or helping in healing

  • as per his verses he can either be in DAO via Kinloch Hold, or in Kirkwall's Gallows. if in Kirkwall he will be found in Anders' clinic as an assistant

  • raelynn is his younger sister in my personal canon and will always be referrenced but I'm happy to build an amell family with other players

clara ann wolff

Basic Info

  • nickname clarabell, "ember"

  • age & d.o.b. 8th Justinian 9:05 Dragon 26 to 36

  • race/species Human - Fereldan/Anderfels heritage

  • physical traits large golden brown eyes, subtle yet strong nose, smiling lips, wheat/straw blonde hair with a subtle curl worn long and braided back or loose and wild, there is no inbetween. Gangly, above average height and more limbs than body.

  • Scars/blemishes nothing out of the ordinary for a girl who enjoys climbing trees, hopping fences and running around barefoot.

persona

  • positive traits cheerful, clever, personable

  • neutral traits wilful, sneaky, situationally aware

  • negative traits opinionated, blunt, cynical

  • Like her brother and mother before him, it's safe to call her something of a rebel, at least in a wilful, headstrong sense. Little seems to deter the woman once she has her mind set on something. Clara also possesses a healthy curiosity for things she doesn’t understand and rather prefers the pursuit of knowledge, often through first-hand exposure. You’ve got to be adaptable if you wish to survive the Orlesian court and live under the roof of a deeply pious Andrastian man like her father. Clara has spent plenty of time in the company of others who she admires and tries to model herself after. If she laughs at seemingly inappropriate moments, it’s because she can see the humor even in the bleakest weather. If she twists her hair until it breaks, then she is deep in thought and pondering things of greater importance than her looks.

important notes

  • Clara is my "fanon" younger sister to Anders. I will not foist her on an anders writer without asking, so consider her the sibling to MY personal Anders in my own worldstate/universe.

references

raelynn sophia amell

Basic Info

  • nickname rae, lynny, "princess"

  • age & d.o.b. 12 Cloudreach 9:07 Dragon 23 to 33

  • race/species Human - Kirkwall Nobility

  • physical traits narrow close-set warm brown eyes, a lightly tanned skintone, thick and somewhat coarse dark brown hair worn quite long and always braided to avoid snagging. Around 5'8" and lean but signs of muscle definition, though lacking in bountiful curves.

  • Scars/blemishes none of real notoriety

persona

  • positive traits educated, doting, responsible

  • neutral traits practical, bookish, good with her hands

  • negative traits prideful, workaholic, very blunt

  • Raelynn seems hard-nosed and if she seems reserved, too bookish and stuck up, that was mostly a defense mechanism while in the tower in order to avoid trouble. She harbors some resentment to her family and perhaps some abandonment trauma, but Rae isn't avoidant or anti-social, she simply seeks to protect herself from getting hurt again. Too often she is seen being motherly and a tutor-like figure to those younger and more naive than herself and It takes someone close to remind her, firmly but gently, that it's perfectly acceptable to partake in frivolity and time time for herself every so often.

important portrayal notes

  • raelynn is jonas' younger sister and the youngest of the amell siblings in their personal canon. I'm happy to create a whole amell line with other players if so desired

  • i do have her seeking out the cure for the calling post-game no matter what happens as it would absolutely be something she'd devote herself to

eleanor laerke celestine cousland

Basic Info

  • nickname el, lara, "lady cousland"

  • age & d.o.b. 11th of Guardian 9:12 Dragon 19 to 29

  • race/species Human - Ferelden Nobility

  • physical traits stormy blue eyes, high-cheekbones, defined jaw, ash blonde hair in varying lengths throughout the Blight, tall and leanly athletic figure (structured over shapely) and around 5'9".

  • Scars/blemishes you acquire plenty as a warrior and a rambunctious girl who wanted to be like her brother and father but nothing that can't be hidden by clothing

persona

  • positive traits devoted, diplomatic, reliable

  • neutral traits well-mannered, honorable, devout

  • negative traits naive, sheltered, sensitive

  • At home (in Highever or among the other nobles) she was quiet and observing rather than wild and lively but the Blight and traveling with her companions certainly changed that. Once she is amongst people she knows and is comfortable with she opens up to reveal a playful, spunky woman. That is just her nature. But it is no secret at all that she was raised a pampered noblewoman, even if she spent time outdoors and got to spar with Fergus. There are still moments you can see her lack of worldly experience. She lived a good and very comfortable life so she never really knew hardship until her parents were killed and she was put in a difficult spot, and more so when she joined the Wardens. It’s a lot for her to adjust to.

important portrayal notes

  • i don't usually like the "queen cousland" route and generally prefer her to remain a Warden and become Commander of Vigil's Keep. However, if Alistair muns or other muns with noble muses wish to discuss the idea, I am open to plotting!

genevieve alice trevelyan

Basic Info

  • nickname gen, genny, "lucky"

  • age & d.o.b. 22 Drakonis 9:12 Dragon - 29 as of Inquisition

  • race/species Human - Marcher Nobility

  • physical traits sharp hazel-green eyes that seem to change over time as a result of the breach, olive-skinned, mahogany-red hair worn to her shoulders, high cheekbones, strongly defined nose, narrow jaw and a pouty smile. Gen is around 5’6”, has a strong but shapely figure, with a full chest, wide hips and thick thighs.

  • Scars/blemishes three prominent scars on her face/head. Two are much older and from the circle. Of these two, the first cuts through her left nostril in an uneven, misshapen way, the other is deeper and lays across her neck horizontally, just a few inches below her chin. The third scar is a recent acquisition, a deep red scratch across her left cheek that has yet to heal properly.

persona

  • positive traits practical, innovative, spirited

  • neutral traits social, questioning

  • negative traits stubborn, resentful, hot-tempered

  • As the youngest child, Genny had no real societal pressures placed on her and didn’t have to worry about being the “face” of the Trevelyan family, though she was often expected to attend social events as she got older and expected to be on her best behavior. relationship with her eldest brother and her parents suffered significantly throughout her childhood. They were often far too busy to maintain a significant presence in her life, between all of their deep involvement within the Chantry, politics and court intrigue in Orlais, all in addition to grooming their oldest son to be the next Trevelyan Patriarch. So it should be no surprise that she found much more companionship with her two twin brothers and older sister.

important portrayal notes

  • i have an entire family line written up for her but not against building a house with other players

  • gen self-reported herself to the circle when her parents tried to hide her secret. her backstory has some triggering content that will be warned.

devyn leah amell

Basic Info

  • nickname dev, "rebel"

  • age & d.o.b. Sometime in 9:05 Dragon 26 to 36

  • race/species Human - no one special

  • physical traits narrow but piercing blue-green eyes, small pursed lips, long nose and sharp jaw, coarse and subtly wavy soil-brown hair always thrown into a messy ponytail, fair-skinned and heavily freckled, only 5'7" with obvious upper body strength and defined legs.

  • Scars/blemishes plenty, but none that she is willing to disrobe for. Unless you ask nicely. ♥

persona

  • positive traits jovial, clever, passionate

  • neutral traits quick-footed, direct, observant

  • negative traits biting, obstinate, aggressive

  • Despite her brash, bold personality she makes friends quickly and is extremely outgoing in a social setting when she is amongst people she’s already comfortable with. She tends to be the life of the party and is not at all shy about making a fool of herself to bring some laughter and make for a good time. Towards her enemies, she is ruthless and quite unforgiving, especially when those she cares for are under direct threat. Dev is dutiful towards her family and took her responsibilities as the eldest child seriously after losing her father though she can sometimes be a little too protective of Bethany

important portrayal notes

  • devyn is not connected to wyatt and can be completely inserted into anyone else's canons if desired

  • because of bethany, dev is sympathetic towards the mages and will stand by them. she is very anti-authority and is no friend to the templars or chantry

anders

Basic Info

  • nickname mage, healer, "blondie"

  • age & d.o.b. 16th of Wintermarch, 9:02 Dragon 29 to 39

  • race/species Human & Spirit, Anderfels Heritage

  • physical traits tired, hooded amber/golden brown eyes, blonde hair that varies between golden and sandy, somewhere between never clean but not dingy, worn long and pulled back for a lack of bother to trim it. Tall but underweight, lean and long-limbed at an even 6'0" with fair-skin and lightly freckled across his body. long and strongly-defined nose, angular jaw perpetually shadowed in stubble.

  • Scars/blemishes prominent criss-cross lacerations on his back, and a very obvious scar on his chest where he was stabbed by Ser Roland’s sword. Otherwise he has some superficial scars here and there from general everyday life both as a warden and from his work as a healer.

persona

  • positive traits charming, compassionate, selfless

  • neutral traits wise, dedicated, quick learner

  • negative traits snarky, radical, bitter

  • Anders is an enigma wrapped in layers of complicated trauma and experiences of his own making. His behavior runs the gambit from gentle and doting healer who turns away no one for thought of coin, to fighting every known instinct to run and throw himself into the Waking Sea. he is a good man at his core who has been shaped by the world. Afflicted with mood disorders, nightmares, PTSD, etc. Anders has suffered much trauma throughout his life and though he tends to mask well, despite bouts of insecurity, self-doubt and low self-worth. His primary fixation is on the cause of freedom for the oppressed, for mages across Thedas and Anders works tirelessly to see that come to fruition. Even if it comes at great cost to his physical and mental health.

important portrayal notes

  • as a neurospicy person I project heavily onto anders as having neurodivergences as well as mental illness (a given). all will be trigger warned as necessary

  • on justice - i portray him/them in a positive light ONLY. I do not follow with the whole "vengeance" thing and often include their thoughts along with anders'. also i tend to use he/they pronouns for Justice both

  • I will never ship him with a templar, pro-templar/chantry character, or anyone anti-mage and/or who directly opposes his values. consider that completely off the table.

alistair theirin

Basic Info

  • nickname al, ali, Warden, “Prince Charming”

  • age & d.o.b. 19th day Cloudreach, 9:10 Dragon

  • race/species Human/Elf-Blooded - Fereldan Royalty (in part)

  • physical traits conventionally handsome, ginger-blonde hair, warm hazel-brown eyes, and a robust (athletic) build. Alistair is about 6'0" broader than long with a barrel chest and a wide back and shoulders. fair but sunkissed skin with various freckles and tiny moles, ears that seem like they end in a subtle point but maybe not enough to really be notable. He has a kind and friendly face that smiles often as noted by the laugh lines around his mouth.

  • Scars/blemishes what warrior doesn't have a few? he does have a silver griffon (emblem of the Grey Wardens) tattooed on his chest.

persona

  • positive traits personable, charming, optimistic

  • neutral traits dedicated, loyal

  • negative traits immature, avoidant, stubborn

  • Alistair is a gentle soul at his absolute core, a sweet and playful figure who likes cheese jokes, ribbing on Orlesians and loves being a Grey Warden. Yet, at the same time, he can be the type to hold lasting grudges and stand firm against those who have wronged him in the past. He values camaraderie and appreciates loyalty. Altogether, Alistair has always been determined to live life by his own rules rather than what others define for him.

important portrayal notes

  • I refuse to erase the crucial part of ali's background as being part elf and will not abide by anyone who tries to do so.

  • I'm absolutely open to alistair eventually meeting fiona and learning of her relationship to him as his real mother

  • if alistair accepts the crown, he does so on his terms and not at Eamon’s behest. and as with laerke, I will generally steer away from the "king & queen" route with Couslands unless direct interest is expressed and there is enough plotting to make it work.

karl thekla

Basic Info

  • nickname thekla, "grey"

  • age & d.o.b. 15th day Cloudreach, 8:99 Blessed

  • race/species Human - Fereldan Commoner background.

  • physical traits very much the wizened scholary type, fairly tall - over 6 foot, and slim bodied with very fair skin that rarely sees the sun, coarse and short cropped dark hair that fades to a cloudy gray after tranquility, soft and kindly grey-blue eyes, a structured face that suits facial hair well.

  • Scars/blemishes none beyond the very haunting sunburst brand on his forehead which he may ultimately figure out how to hide.

persona

  • positive traits wise, kind, patient

  • neutral traits well-read, approachable, studious

  • negative traits paranoia, mistrusting, emotionally unpredictable (after his tranquility is reversed)

  • Karl has never been one quick to anger. He was devoted to his studies, quickly rose to Enchanter in the Circle and was well on his way to being a Senior Enchanter simply because of his intellect and penchant for teaching those around him. He was compliant, well-behaved, so it seemed inevitable he was drawn in by Anders' enigmatic and rebellious nature. He was a calming force, balance to the wily mage. Though he didn't fight his transfer to Kirkwall, Karl never stopped writing, never stopped thinking of Anders, Amell, Surana, Jowan - all of the people he cherished. Seeing the state of Kirkwall's Circle was a shock and resonated with him as a different horror, but he was not able to encourage much change before everything changed and his thoughts slipped through his fingers like water. after his "return" to life, he is uncertain and cautious, still processing this new lease on life all while trying to keep a lid on the boiling pot that is his emotional stability.

important portrayal notes

  • in his main verse, after being exposed to Justice, Karl's tranquility is temporarily broken which attracts attention from other denizens of the Fade. in his last moments, Mercy and Wisdom work to save the dying mage. Mercy is able to mend his body and keep his soul from passing along into the Fade while Wisdom remains with Karl and works to mend his mind and memory over time. he is not possessed, but Wisdom acts as something of a guiding force and supernatural instinct or sixth sense.

  • he does "die" but only for a moment but as a result of the messy tranquility reversal and rescue by Spirits, his memory is fragmented, leaving him confused and paranoid for sometime while he works to piece things together.

  • i am very flexible with what karl ends up doing after escaping death. also open to reunions with old friends and anders if desired.

malcolm hawke

Basic Info

  • nickname Mal, "Serah Hawke", Enchanter Hawke

  • age & d.o.b. His precise date of birth is a muddled memory, but Mal is somewhere in his late 50’s to early 60s

  • race/species Human - Fereldan Commoner

  • physical traits Malcolm is a tall man, with broad and muscled shoulders that have seen much hard labor in his time. He stands close to six feet in height and yet he finds himself (somewhat) dwarfed by his adult children which is a humorous concept. His build is a little more on the lean side; he is not a bulky man by any means but nor is he skin and bones despite having lived on the run for so long. His skin is hard, weathered, showing signs of aging, yet his features could still be considered ruggedly handsome. He has a strong jaw shadowed by stubble, soulful brown eyes (the same he passed on to his darling Bethany) and coarse dark hair worn long in a shabby ponytail/bun at his nape

  • Scars/blemishes Numerous and scattered. Malcolm hasn't exactly lived a pampered life even in the Circle. The time he spent as a farmer in Ferelden contributed to said scars as did his short-lived stint with the Grey Wardens prior to the birth of Hawke. Only the scars earned whilst in the Gallows have any traumatic memories associated with them, the rest are just the benign result of physical labor

persona

  • positive traits compassionate, protective, adaptable

  • neutral traits secretive, paranoid

  • negative traits impulsive, reckless, cynical

  • Mal is a complicated man who has been running from his demons for years. Despite this, he tries his best to be kind, deeply loving of his estranged family, and only wants them to live their best lives without all the problems he would bring into the mix. patience is a little harder to come by at his age but he makes the attempt anyway, especially if put in the role of Inquisitor or when confronted by his children.

nell surana

Basic Info

  • nickname Nelly, Spooks, “Surana”

  • age & d.o.b. 10th of Harvestmere, 9:11 Dragon - making her 19 at the start of the Blight

  • race/species Elf - Denerim born

  • physical traits ell is a small, relatively unassuming elf who barely peaks above 5 feet tall and weighs perhaps no more than a barrel of ale. At the time of the 5th Blight, she wore her dark hair cut short in a choppy bob just below her chin with an uneven fringe across her forehead that strongly speaks of her own handiwork. Her ears, long and tapered, poke out through either side making it abundantly clear just what she is, to onlookers. Her complexion is warm, olive in tone, and marked by a healthy smattering of freckles across her face. Nell's eyes are a very dark brown that can easily appear to be black in poor or dim lighting, giving her a rather doll-like appearance.

  • Scars/blemishes Only a handful of superficial marks from generally being a rambunctious child growing up in the Circle. she was lucky to escape any physical punishments despite her penchant for mischief.

persona

  • positive traits spritely, bubbly, enthusiastic

  • neutral traits curious, fearless, outspoken

  • negative traits naive, childish, headstrong

  • Wild child. A big personality in a small package, Nell is an elf born to the Denerim Alienage turned Circle mage. Clever and mischievous, Nell tries not to take anything too seriously and finds amusement wherever she goes. Growing up in the Circle meant that her youth and adolescence were unconventional, and her emotional maturity surely suffered for it. Despite her sass, Nell enjoys meeting new people and making friends. She has a profound thirst for knowledge and excitement. Little deters or frightens her, and Nell is typically drawn to the weird and unusual, to the creepy and unexplainable.

important portrayal notes

  • Nell is never the Hero of Fereldan and will always default to being a recruitable companion. She either joins the group during Broken Circle along with Wynne or she sneaks out amidst the chaos and finds her way into the HoF’s camp. She doesn’t always necessarily become a Warden, however.

  • She is the child of a woman named Ilsa and First Enchanter Orsino, though in my WS he has no awareness he sired a child and will never find out before his death. Unless by some crazy longshot I meet an Orsino player and they wanna work with this LMAO

grier aldwir

Basic Info

  • nickname "Rook"

  • age & d.o.b. 13th of Guardian - she's in her late twenties at the beginning of VG

  • race/species Human - no claim to any particular nationality

  • physical traits Of little notoriety, Grier isn't overly tall nor is she of diminutive stature. Despite being average in size and build, she has honey blonde hair and light brown eyes that crease at the corners that come from smiling and grinning often. Her complexion is fair, but warmed by the sun as she isn't one to be cooped up for long hours and never missed a chance to venture through Arlathan forest for some adventure or project that needed doing. She does sport markings, tattoos specifically in heavy, intricate linework and shaded geometric shapes of no particular design other than to be aesthetically pleasing.

  • Scars/blemishes Nothing of significant note or importance. Being a Veil Jumper and being a physically active person with seemingly boundless energy and a thirst for adventure it wouldn't be unusual to have various superficial scars here or there acquired just in her day to day activities.

persona

  • positive traits courageous, tactical, dependable

  • neutral traits eccentric, open-minded, practical

  • negative traits stubborn, naive

  • Grier is just an overall pleasant person to spend your time with. She hasn't known much outside of her time spent with the other Veil Jumpers and doesn't really speak at all about what came before all of that, but it doesn't seem to matter in the grande scheme of things. For her at least. She doesn't fancy herself some big heroic figure and simply stepped up to the plate when Varric asked because who else would, but perhaps secretly she was excited by the idea of some grand adventure. Until things start getting a little too chaotic. It's not enough to scare her off, but she learns to shift gears quickly in order to properly lead her team of fellow misfits into saving the world, much like those who came before her.

important portrayal notes

  • Grier appears to be fearless and always willing to hear someone out. Yet she only confides in Varric (or love interest) her fears and insecurity

  • I've played around with the idea of her possibly being another of Flemeth's daughters, but forgotten in favor of Morrigan who of course turns out to be the perfect vessel for Mythal's memories. This is still up for debate and can be discussed with a Morrigan writer.

  • She is not Dalish and did not grow up with them, but was welcomed into the Veil jumpers with open arms.

wyatt hawke

Bethany Hawke

Nathaniel Howe

Jonas amell

♡ romance info

Sexuality: Gay
Love Language: touch and quality time
DNW: Jealousy, love triangles, FWB, Unequal power dynamics
NoTPs: Fenris, Sebastian, Blackwall

♡ romance info

Sexuality: Bisexual, fem preference.
Love Language: Words of affirmation, some Acts of Service
DNW: Dependance, unreliability, insecurity, disrespect
NoTPs: Anders & fenris are more like family

♡ romance info

Sexuality: Bisexual no preference.
Love Language: Acts of service all the way
DNW: jealousy & insecurity mainly
NoTPs: Oghren & sigrun

♡ romance info

Sexuality: AroAce (open for queerplatonic relationships)
Love Language: Acts of service, quality time
DNW: controlling, intrusive questions, religious extremists
NoTPs: Zevran, Isabela, Bull

clara wolff

raelynn amell

laerke cousland

genevieve trevelyan

♡ romance info

Sexuality: Demisexual/panromantic.
Love Language: Acts of Service, giving gifts, touch
DNW: hypersexuality, religious extremism, codependency
NoTPs: Bull, Cass, Cullen

♡ romance info

Sexuality: Pansexual/Demi-romantic
Love Language: Act of Service
DNW: headgames, non-committal, unfaithfulness
NoTPs: Anders (found family), Blackwall, Cullen

♡ romance info

Sexuality: Bisexual
Love Language: Quality time, giving gifts, acts of service
DNW: Extremism, “traditional” relationships, codependance
NoTPs: not sure yet

♡ romance info

Sexuality: Lesbian
Love Language: Quality time primarily
DNW: Promiscuity, disrespect, jealousy, small minds
NoTPs: men obviously lol

devyn hawke

anders

alistair theirin

karl thekla

♡ romance info

Sexuality: Pansexual/Grey-Romantic
Love Language: Quality time, Acts of Service
DNW: suffocating affection, clingy partners, lip service
NoTPs: Alistair, Anders (found family), Blackwall

♡ romance info

Sexuality: Pansexual with a male pref.
Love Language: Honestly, all of it.
DNW: Chantry Clergy/Templars, oppressors, anti-mage
NoTPs: fenris & Sebastian. Just no.

♡ romance info

Sexuality: Bi-leaning
Love Language: Words of affirmation, gifts
DNW: Callousness, disrespect, unfaithful partners
NoTPs: Morrigan mainly

♡ romance info

Sexuality: Demi/Homo-Romantic
Love Language: Words of affirmation and quality time
DNW: Shallowness, deceit, flippant partners, manipulators
NoTPs: TBD really? Templars both active and retired probably

malcolm hawke

nell surana

grier aldwir

tbd

♡ romance info

Sexuality: Bi-Flexible/Demi-romantic
Love Language: Acts of service big time
DNW: marriage, extreme age gaps, idk we will have to see.
NoTPs: Playing it by ear, honestly. He's a widower.

♡ romance info

Sexuality: grey-ace/demi-romantic
Love Language: Honestly, all of it.
DNW: Chantry Clergy/Templars, oppressors, anti-mage
NoTPs: Anders, Cullen, Leliana

♡ romance info

Sexuality: lesbian
Love Language: quality time & gifts
DNW: liars, tactless, bigotry, head games
NoTPs: men

♡ romance info

Versesㅤㅤ

If there's no verses listed for a muse, I couldn't think of anything specific for them, so assume it's the standard. As always I am lore/canon flexible and lean heavily on headcanons at times. More can be added over time.

  • We’re Gonna Be Legends Wyatt's primary canon verse. Follows the DA2 storyline pretty closely with some liberties taken for my personal liking. Wyatt is a good natured man, with a heart too big and almost too soft for this city.

  • I’ve Come to Burn Your Kingdom Down What happens when everyone realizes that their proclaimed “Herald” is actually the Champion of Kirkwall?

  • What Doesn’t Kill Me Better Run What happens when, in an attempt to protect his younger sister, Hawke ends up exposing himself as a mage. Naturally, there is little his family can do to stop the Templars from hauling him off to the Circle at Kinloch Hold but Wyatt doesn't go quietly.

  • City of Chains Modern w/Magic AU. All mages must be registered with the government when their powers manifest, attend specialized schooling institutions and are all subject to random searches for “signs of corruption” but in Kirkwall it seems that these laws are little too well enforced. (see this doc for more details on this whole AU started by a friend.)

  • Year of Rebirth Karl was a good man. A good mage. He towed the line, and yet look at where it got him. He recalls little beyond splinters and flashes after being put through the Rite of Tranquility. What he does recall is an ethereal presence stretching out to meet him in his darkest hour and a voice not of this world which echoes in his thoughts… Yes this is a Karl!Lives AU where he is saved by Spirits of the Fade, Mercy and Wisdom.

  • As Above So Below What if Karl knew of his impending fate whilst in the Gallows and managed to secure himself an out, a means of escape from the Gallows via the Mage Underground? Whatever happens after that is entirely to be determined as Karl tries to lay low while giving back to the movement which saved him.

  • Not a god's chosen the verse in which Karl becomes the Inquisitor. This can go two ways - either he is still made tranquil, cured, escapes Kirkwall and somehow finds his way to the Conclave or he is transferred to Ostwick for a "temporary" assignment, only to join the Conclave in place of Trevelyan.

  • Life is the art of dying - Another Karl!Lives AU in which he is also spirited away from the Circle along with Anders - perhaps during Broken Circle, and is also recruited into the Grey Wardens.

  • Not of Mortal Men Considered Anders’ default verse where his tale follows the canon plot fairly closely. Some canon-divergence may be found at my leisure.

  • Crisis of Faith Once again we’re playing fast and loose with canon. This is an Inquisitor!Anders AU. Whether alone or with a partner, Anders had almost convinced himself that it wasn’t worth the risk of getting caught to attend the Divine Conclave. Yet curiosity won out in the end and Anders winds up in a position he never imagined in his life.

  • Who Is In Control Modern w/Magic AU again. Anders, an exhausted R.N. working on completing his education, works in a non-profit clinic for low-income folks, located in the slums.Rumor has it that it’s connected to the “Mage Underground”, a human rights movement meant to protect mages from government (Chantry) oversight and abuse. But again, just a rumor.

  • Friends in High Places An AU where Anders ends up being recruited into the Inquisition, receiving a pardon but also a job. He starts working in the Infirmary only to find himself at its head before long, after Adan steps down. He becomes the Chief Healer of the Inquisition and with the protection of the Herald (sympathetic Inqy required), is able to remain free from the Chantry’s clutches while he aids the rebellion in this way.

  • Fly Free; Fly High Bethany's primary verse where she follows her elder sibling on the expedition, contracts the Blight and is taken in by the Grey Wardens. Carver's fate is flexible.

  • Caged Birds Rather than going on the Expedition, Bethany is caught using magic in the open and brought to Kirkwall’s Circle of Magi. But what if her family and friends manage to spring her from the Gallows before the worst can happen? Who doesn't love a good jailbreak?

  • Twin Griffons So what if both Beth and Carver join the expedition and end up Wardens together? This is open for Carver muns to join in, otherwise it will only be referenced when not interacting with a Carver, in order to respect their choices.

  • Silver and Blue This is her standard Canon verse where Raelynn is liberated from Kinloch Hold by Duncan, and goes on to become the Hero of Ferelden.

  • Witnessing History This verse follows someone else as the HoF while Raelynn aided them during Broken Circle and was granted leave along with Wynne to join the Blight party. She can either join the Order after the Blight or go on to Kirkwall and beyond in search of her siblings.

  • A gilded cage An alternate verse in which Raelynn is conscripted as Court Mage or contracted out as a "bond mage" to a noble house.

  • Free as the Wildflowers Clara’s standard verse involves her leaving her family home at 19 and moving to Denerim where she lives (and gets involved with Red Jenny) until the Blight. She flees and takes refuge in Orlais but winds up as a barmaid in a gambling den. When that goes south, she is offered a position in the Imperial Palace kitchens. She remains in Orlais until the Breach when she flees back to Ferelden to aid the Inquisition.

  • Herald of My Own Making Who doesn't love a good non-canon Inquisitor AU? Clara, one of the many “Friends of Red Jenny” finds herself entangled with the Lady Nightingale and the Conclave where nothing goes as expected.

  • Starcrossed Somedays A modern AU w/Magic, in the same vein as the one listed for Wyatt. Clara and Anders were siblings who not only lost their parents in a fire (one started by her brother's magic manifesting), but were separated and placed in care after the incident. She was shuffled around from Ferelden to Orlais and back. With the crackdown of the MRA Clara got involved with a resistance group called Friends of Red Jenny who work to help topple authority and those targeted by these laws, all while still looking for leads of her estranged brother.

  • Game of Survival Jonas' primary verse places him in Kirkwall’s Circle of Magi, the Gallows, and having been in since he was a boy. However, when he learns of Karl’s fate, the whispering of an underground movement, and the rumors of family, Jonas starts making plans to slip his captors. This verse puts him at the center of events throughout DA2.

  • Through Narrow Windows What if Jonas had been the Amell taken to Kinloch Hold instead? This gives him the opportunity to interact with Suranas, pre-Wardens Anders, Jowan and other OCs around Kinloch. He doesn’t go on to become the HoF however, but could be recruited to join the Blight party.

  • Puppet on a string Similarly to his sister, this is the verse in which Jonas is contracted out as a bond mage. To the DuPuis family no less. Worse yet, is when the lord discovers what he can do and exploits it to serve his own ends.

  • A Little Loss of Innocence Hero of Ferelden. Plays out like normal. Laerke is saved by Duncan during Howe’s attack on Castle Cousland. She is recruited into the Wardens and goes onto become Hero of Ferelden and eventually the Warden-Commander.

  • In the Bleak Midwinter Non-HoF Warden. Much like in the normal verse, Castle Cousland falls under attack and Laerke tries to fight back. This time, she isn’t saved by Duncan, but her parents, who tell her to run and find Fergus (who already left with the scouting party). She does so and finds herself lost in the Wilds where the Darkspawn are already prowling. After being injured and inflicted with the taint, she is found by the Warden (then still a recruit) and brought to Duncan, who explains that the only way to save her is to put her through the joining.

  • Family. Duty. Honor A verse where Laerke manages to escape Highever on her own, doesn’t become the Hero of Ferelden, but Fergus succumbs to his injuries and leaves her as the last of her line. She joins the Blight crew and ultimately returns to take her place as the Lady of Highever.

  • A Purpose Greater than my Pain Another Inquisitor-Verse. Laerke had been at the very start of her journey searching for the cure to the taint (and by proxy, the Calling) when she heard about The Divine Conclave. Though she had little stake in the proceedings, being a Grey Warden and non-mage, knowing it was happening within The Temple of Sacred Ashes was what ultimately drew her in, and we all know what happens after that.

  • No Prince Needed Alistair’s normal canon verse where he joins the Grey Warden Order, and helps gather an army to stop the Blight. At the end of it all, he remains committed to the Wardens and rejects his so-called “Birthright” letting Anora (or HoF) step up to fill the power vacuum.

  • Duty Over Love More of the same as above, except Alistair accepts Eamon’s proposal to prop him up as Maric’s rightful son and becomes King of Ferelden. Whether he rules alone, with Anora or HoF is completely flexible.

  • Spiritual Secrets Malcolm, in an effort to protect his children from both the Circle and the Wardens, left home on an outing (hunting) one afternoon and subsequently vanished. He discovered he was being tracked by the Wardens and chose to confront them. After this, he goes into hiding for some years but ultimately finds his way back to Kirkwall where it all began for him. He is paranoid at first, hearing whispers and rumors about a “Hawke” in the city making a name for themselves, until he discovers the source to be his own child.

  • Nobody’s Prophet Much like his main verse, Malcolm disappeared, even going so far as to fake his own death so his family wouldn’t try to go looking for him or dig too deep into things. He never truly felt like he had a choice. However, what draws Mal out into the open is the Divine Conclave. He admits to being deeply curious about the proceedings, only to find himself mixed up in Corypheus’ plot. Now he has a slice of the Fade in his hand and people are calling him the Herald of Andraste, a title which feels nothing short of blasphemous and laughable. At first, Malcolm conceals his identity, until he is backed into a corner and has no choice but to reveal himself…

  • The death knell of denerim Nell never becomes the HoF, she is always a companion to my own or others. Instead of getting caught helping Jowan and Lily, Nell was pre-occupied elsewhere (Raelynn would have been the one helping instead). So while she didn’t get recruited by Duncan, Nell ends up using Uldred’s coup as a cover to escape. Eventually, she runs into the Warden and their party and agrees to help stop the Blight. Whether she goes on to join the Order itself at Vigil’s Keep or not is on a case-by-case basis.

  • Tbd May add another verse as I go along or come up with ideas.